papillio_tempestatis: (Revolutionary)
Pretty Butterfly ([personal profile] papillio_tempestatis) wrote in [community profile] dramadramaduck2013-08-04 03:08 pm
Entry tags:

[Accidental Video | Wreck-It Ducks virus]

[This feed is of the Interesting Times cabinet - a parkour/stealth type of game. For a moment there's just a guard in armor on the screen, complete with the mask hiding the face, clanking peacefully along a busy market street. As they pass another guard right at the entrance to the alley, though, they turn and karate-chop them expertly across the back of the neck. The armor falls away as the other guard goes down, revealing Butterfly. Unfortunately, the guard going down has alerted some others...

Butterfly dashes along the alleyway and quickly leaps and climbs her way up a building. Now, though, she has to deal with the guards patrolling the street below. She jumps from roof to roof, but now there's a main street in the way, and it's full of guards. She takes a flying leap... and falls short, her fingertips scraping the edge as she crashes down on a stall and is quickly surrounded by guards pointing spears at her.

The camera fades out, then back in after the day's done, leaving a rather scraped-up Butterfly.]


Oh, gods, it recorded that, didn't it? That was embarrassing, even by BRW's standards. I don't think he remembers that this game hasn't got a double-jump.

Then again, he might also just be playing to stare at my model. Gods know he doesn't seem interested in his actual score.
of_many_treasures: (Frown)

[personal profile] of_many_treasures 2013-08-05 04:52 am (UTC)(link)
At least you have something to your game. Mine is basically fighting for the hell of it.
of_many_treasures: (Serious)

[personal profile] of_many_treasures 2013-08-06 03:31 am (UTC)(link)
That's true. And it could be worse at least.

I suppose things aren't so bad when you get down to it.
of_many_treasures: (Armed)

[personal profile] of_many_treasures 2013-08-06 03:57 am (UTC)(link)
It's fun, but repetitive. At least our roster changes every year or so.
of_many_treasures: (Gotcha)

[personal profile] of_many_treasures 2013-08-06 04:02 am (UTC)(link)
That's good. Are you at least on good terms with everyone outside of player time?
of_many_treasures: (Gotcha)

[personal profile] of_many_treasures 2013-08-06 04:16 am (UTC)(link)
Well you spend most of the day beating them up anyhow.
of_many_treasures: (Henshin)

[personal profile] of_many_treasures 2013-08-06 04:31 am (UTC)(link)
Heh, seems like it. My players tend to forget I have speed rings that let me move at a accelerated speed instead of just blocking hits.
of_many_treasures: (Aw Geez)

[personal profile] of_many_treasures 2013-08-06 02:51 pm (UTC)(link)
I think at this point everyone is expected to have a double-jump. That's why they're forgetting.
of_many_treasures: (Really)

[personal profile] of_many_treasures 2013-08-06 09:49 pm (UTC)(link)
That is true. Most people can't handle the Rider game anyhow, considering we have multiple form switches and abilities.
of_many_treasures: (Hmph)

[personal profile] of_many_treasures 2013-08-06 09:57 pm (UTC)(link)
It would be kind of hideously unbalanced at best. But then again, the game is kind of unbalanced anyhow.
of_many_treasures: (Frown)

[personal profile] of_many_treasures 2013-08-06 10:23 pm (UTC)(link)
Fighting games tend to be unbalanced as a general rule. There's no one perfect balanced game.
of_many_treasures: (Henshin)

[personal profile] of_many_treasures 2013-08-07 09:55 pm (UTC)(link)
You'll be fine. It won't be so bad.
of_many_treasures: ([Diend] I got this)

[personal profile] of_many_treasures 2013-08-07 10:19 pm (UTC)(link)
That would be nice. You really don't need him gumming up the works for this game.
of_many_treasures: (Really)

[personal profile] of_many_treasures 2013-08-07 10:28 pm (UTC)(link)
Does he being around affect luck in-game or no?
of_many_treasures: (Huh)

[personal profile] of_many_treasures 2013-08-07 10:47 pm (UTC)(link)
Sounds like a few Riders I know who are bad at their jobs.